UK2Node_AddComponent::ReconstructNode

Refresh the connectors on a node, preserving as many connections as it can.

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Windows

macOS

Linux

Override Hierarchy

UEdGraphNode::ReconstructNode()

UK2Node::ReconstructNode()

UK2Node_AddComponent::ReconstructNode()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponent.h

Include

#include "K2Node_AddComponent.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponent.cpp

Syntax

virtual void ReconstructNode()

Remarks

Refresh the connectors on a node, preserving as many connections as it can.