UK2Node_AddComponentByClass::IsSpawnVarPin

See if this is a spawn variable pin, or a 'default' pin

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UK2Node_ConstructObjectFromClass::IsSpawnVarPin()

UK2Node_AddComponentByClass::IsSpawnVarPin()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_AddComponentByClass.h

Include

#include "K2Node_AddComponentByClass.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_AddComponentByClass.cpp

Syntax

virtual bool IsSpawnVarPin
(
    UEdGraphPin * Pin
) const

Remarks

See if this is a spawn variable pin, or a 'default' pin