UK2Node_CallParentFunction

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CallParentFunction.h

Include

#include "K2Node_CallParentFunction.h"

Syntax

class UK2Node_CallParentFunction : public UK2Node_CallFunction

Constructors

Name Description

Public function

UK2Node_CallParentFunction

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UK2Node_CallFunction

Name Description

Protected function Virtual

void

 

FixupSelfMemberContext()

Helper function to ensure function is called in our context

Public function Virtual

void

 

SetFromFunction

(
    const UFunction* Function
)

Set properties of this node from a supplied function (does not save ref to function)

Overridden from UEdGraphNode

Name Description

Public function Virtual

void

 

AllocateDefaultPins()

Allocate default pins for a given node, based only the NodeType, which should already be filled in.

Public function Virtual Const

FText

 

GetNodeTitle

(
    ENodeTitleType::Type TitleType
)

Gets the name of this node, shown in title bar

Public function Virtual Const

FLinearColor

 

GetNodeTitleColor()

Gets the draw color of a node's title bar

Public function Virtual

void

 

PostPlacedNewNode()

A chance to initialize a new node; called just once when a new node is created, before AutowireNewNode or AllocateDefaultPins is called.