UK2Node_CastByteToEnum::AllocateDefaultPins

Allocate default pins for a given node, based only the NodeType, which should already be filled in.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UEdGraphNode::AllocateDefaultPins()

UK2Node_CastByteToEnum::AllocateDefaultPins()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CastByteToEnum.h

Include

#include "K2Node_CastByteToEnum.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CastByteToEnum.cpp

Syntax

virtual void AllocateDefaultPins()

Remarks

Allocate default pins for a given node, based only the NodeType, which should already be filled in.

Returns

true if the pin creation succeeds, false if there was a problem (such a failure to find a function when the node is a function call).