UK2Node_CastByteToEnum::ValidateNodeDuringCompilation

Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UEdGraphNode::ValidateNodeDuringCompilation()

UK2Node::ValidateNodeDuringCompilation()

UK2Node_CastByteToEnum::ValidateNodeDuringCompilation()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CastByteToEnum.h

Include

#include "K2Node_CastByteToEnum.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/K2Node_CastByteToEnum.cpp

Syntax

virtual void ValidateNodeDuringCompilation
(
    class FCompilerResultsLog & MessageLog
) const

Remarks

Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.