UAsyncEditorWaitForGameWorld

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Inheritance Hierarchy

References

Module

Blutility

Header

/Engine/Source/Editor/Blutility/Public/EditorUtilityLibrary.h

Include

#include "EditorUtilityLibrary.h"

Syntax

class UAsyncEditorWaitForGameWorld : public UEditorUtilityBlueprintAsyncActionBase

Variables

Name Description

Public variable

FAsyncEditorWai...

 

Complete

Constructors

Name Description

Public function

UAsyncEditorWaitForGameWorld

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

UAsyncEditor...

 

AsyncWaitForGameWorld

(
    int32 Index,
    bool Server
)

Public function

void

 

Start

(
    int32 Index,
    bool Server
)