UK2Node_LatentGameplayTaskCall::IsHandling

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Override Hierarchy

UK2Node_LatentGameplayTaskCall::IsHandling()

UK2Node_LatentAbilityCall::IsHandling()

References

Module

GameplayTasksEditor

Header

/Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h

Include

#include "K2Node_LatentGameplayTaskCall.h"

Syntax

virtual bool IsHandling
(
    TSubclassOf< UGameplayTask > TaskClass
) const