FBlueprintDragDropMenuItem::PerformAction

Execute this action, given the graph and schema, and possibly a pin that we were dragged from.

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Override Hierarchy

FEdGraphSchemaAction::PerformAction()

FBlueprintDragDropMenuItem::PerformAction()

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Public/BlueprintDragDropMenuItem.h

Include

#include "BlueprintDragDropMenuItem.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintDragDropMenuItem.cpp

Syntax

virtual UEdGraphNode * PerformAction
(
    UEdGraph * ParentGraph,
    TArray< UEdGraphPin * > & FromPins,
    FVector2D const Location,
    bool bSelectNewNode
)

Remarks

Execute this action, given the graph and schema, and possibly a pin that we were dragged from. Returns a node that was created by this action (if any).