FKismetCompilerContext::CanIgnoreNode

Can this node be ignored for further processing?

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Override Hierarchy

References

Module

KismetCompiler

Header

/Engine/Source/Editor/KismetCompiler/Public/KismetCompiler.h

Include

#include "KismetCompiler.h"

Source

/Engine/Source/Editor/KismetCompiler/Private/KismetCompiler.cpp

Syntax

virtual bool CanIgnoreNode
(
    const UEdGraphNode * Node
) const

Remarks

Can this node be ignored for further processing?