ULevelAssetEditor::GetObjectsToEdit

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Override Hierarchy

UAssetEditor::GetObjectsToEdit()

ULevelAssetEditor::GetObjectsToEdit()

References

Module

LevelAssetEditor

Header

/Engine/Source/Editor/LevelAssetEditor/Public/ULevelAssetEditor.h

Include

#include "ULevelAssetEditor.h"

Source

/Engine/Source/Editor/LevelAssetEditor/Private/ULevelAssetEditor.cpp

Syntax

virtual void GetObjectsToEdit
(
    TArray< UObject * > & InObjectsToEdit
)