FPropertyEditorModule::CreatePropertyEditorToolkit

Choose your operating system:

Windows

macOS

Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h

Include

#include "PropertyEditorModule.h"

Source

/Engine/Source/Editor/PropertyEditor/Private/PropertyEditorModule.cpp

Syntax

virtual TSharedRef< FAssetEditorToolkit > CreatePropertyEditorToolkit
(
    const TSharedPtr< IToolkitHost > & InitToolkitHost,
    const TArray< TWeakObjectPtr< UObject > > & ObjectsToEdit
)