UActorFactorySkeletalMesh::CanCreateActorFrom

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkeletalMesh.h

Include

#include "ActorFactories/ActorFactorySkeletalMesh.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp

Syntax

virtual bool CanCreateActorFrom
(
    const FAssetData & AssetData,
    FText & OutErrorMsg
)