UActorFactorySkeletalMesh::UnregisterDelegatesForAssetClass

Removes the registered customization for actor spawning

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactorySkeletalMesh.h

Include

#include "ActorFactories/ActorFactorySkeletalMesh.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp

Syntax

static void UnregisterDelegatesForAssetClass
(
    UClass * InAssetClass
)

Remarks

Removes the registered customization for actor spawning