UEditorSkeletonNotifyObj

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UEditorSkeletonNotifyObj

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorSkeletonNotifyObj.h

Include

#include "Animation/EditorSkeletonNotifyObj.h"

Syntax

class UEditorSkeletonNotifyObj : public UObject

Variables

Name Description

Public variable

TWeakPtr< IEdit...

 

EditableSkeleton

Current skeleton to try to grab objects from

Public variable

FName

 

Name

The name of the notify we represent

Constructors

Name Description

Public function

UEditorSkeletonNotifyObj

(
    const FObjectInitializer& ObjectIn...
)