UTetrahedronBuilder

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h

Include

#include "Builders/TetrahedronBuilder.h"

Syntax

class UTetrahedronBuilder : public UEditorBrushBuilder

Variables

Name Description

Public variable

FName

 

GroupName

Public variable

float

 

Radius

The radius of this sphere

Public variable

int32

 

SphereExtrapolation

How many iterations this sphere uses to tessellate its geometry

Constructors

Name Description

Public function

UTetrahedronBuilder

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

void

 

BuildTetrahedron

(
    float R,
    int32 InSphereExtrapolation
)

Public function Virtual

void

 

Extrapolate

(
    int32 a,
    int32 b,
    int32 c,
    int32 Count,
    float InRadius
)

Overridden from UBrushBuilder

Name Description

Public function Virtual

bool

 

Build

(
    UWorld* InWorld,
    ABrush* InBrush
)

Builds the brush shape for the specified ABrush or the builder brush if Brush is nullptr.