FIniStringValue

Helper struct for setting string console ini values.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/AssetGuideline.h

Include

#include "Editor/AssetGuideline.h"

Syntax

struct FIniStringValue

Remarks

Helper struct for setting string console ini values.

Variables

Name Description

Public variable

FString

 

Filename

From .ini, relative to {PROJECT}. Ex: /Config/DefaultEngine.ini

Public variable

FString

 

Key

From .ini. Ex: r.GPUSkin.Support16BitBoneIndex

Public variable

FString

 

Section

From .ini. Ex: /Script/Engine.RendererSettings

Public variable

FString

 

Value

From .ini. Ex: True