FReader

Transfers data from an array.

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Inheritance Hierarchy

FArchiveState

FArchive

FArchiveUObject

FTransaction::FObjectRecord::FReader

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

class FReader : public FArchiveUObject

Remarks

Transfers data from an array.

Constructors

Name Description

Public function

FReader

(
    FTransaction* InOwner,
    const FSerializedObject& InSeriali...,
    bool bWantBinarySerialization
)

Overridden from FArchive

Name Description

Public function Virtual

void

 

Seek

(
    int64 InPos
)

Attempts to set the current offset into backing data storage, this will do nothing if there is no storage.

Overridden from FArchiveState

Name Description

Public function Virtual

int64

 

Tell()

Returns the current location within the backing data storage, which can possibly be passed to Seek later to restore a read/write location.

Public function Virtual

int64

 

TotalSize()

Returns total size of the backing data storage.