FTransaction::FObjectRecord::FSerializedProperty::AppendSerializedData

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

void AppendSerializedData
(
    const int64 InOffset,
    const int64 InSize
)