FWriter

Transfers data to an array.

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Inheritance Hierarchy

FArchiveState

FArchive

FArchiveUObject

FTransaction::FObjectRecord::FWriter

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Syntax

class FWriter : public FArchiveUObject

Remarks

Transfers data to an array.

Constructors

Name Description

Public function

FWriter

(
    FSerializedObject& InSerializedObj...,
    bool bWantBinarySerialization,
    TArrayView< const FProperty* >...
)

Overridden from FArchive

Name Description

Public function Virtual

void

 

Seek

(
    int64 InPos
)

Attempts to set the current offset into backing data storage, this will do nothing if there is no storage.

Overridden from FArchiveState

Name Description

Public function Virtual Const

bool

 

ShouldSkipProperty

(
    const FProperty* InProperty
)

Checks whether the archive wants to skip the property independent of the other flags

Public function Virtual

int64

 

Tell()

Returns the current location within the backing data storage, which can possibly be passed to Seek later to restore a read/write location.

Public function Virtual

int64

 

TotalSize()

Returns total size of the backing data storage.