FTransaction::IsTransient

Report if a transaction should be put in the undo buffer.

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Override Hierarchy

ITransaction::IsTransient()

FTransaction::IsTransient()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp

Syntax

virtual bool IsTransient() const

Remarks

Report if a transaction should be put in the undo buffer. A transaction will be transient if it contains PIE objects or result in a no-op. If this returns true the transaction won't be put in the transaction buffer.

Returns

true if the transaction is transient.