FTransaction::SaveArray

Saves an array to the transaction.

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Windows

macOS

Linux

Override Hierarchy

ITransaction::SaveArray()

FTransaction::SaveArray()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h

Include

#include "Editor/Transactor.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp

Syntax

virtual void SaveArray
(
    UObject * Object,
    FScriptArray * Array,
    int32 Index,
    int32 Count,
    int32 Oper,
    int32 ElementSize,
    uint32 ElementAlignment,
    STRUCT_DC DefaultConstructor,
    STRUCT_AR Serializer,
    STRUCT_DTOR Destructor
)

Remarks

Saves an array to the transaction.

Parameters

Parameter

Description

Object

The object that owns the array.

Array

The array to save.

Index

Count

Oper

ElementSize

ElementAlignment

Serializer

Destructor

See Also