UEditorEngine::PostCreatePIEWorld

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UEngine::PostCreatePIEWorld()

UEditorEngine::PostCreatePIEWorld()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h

Include

#include "Editor/EditorEngine.h"

Source

/Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp

Syntax

virtual void PostCreatePIEWorld
(
    UWorld * InWorld
)