UActorElementEditorWorldInterface::CanDeleteElement

Can the given element be deleted?

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

ITypedElementWorldInterface::CanDeleteElement()

UActorElementEditorWorldInterface::CanDeleteElement()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Elements/Actor/ActorElementEditorWorldInterface.h

Include

#include "Elements/Actor/ActorElementEditorWorldInterface.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Elements/Actor/ActorElementEditorWorldInterface.cpp

Syntax

virtual bool CanDeleteElement
(
    const FTypedElementHandle & InElementHandle
)

Remarks

Can the given element be deleted?