UTextureExporterTGA::ExportBinary

Export object to binary

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Windows

macOS

Linux

Override Hierarchy

UExporter::ExportBinary()

UTextureExporterTGA::ExportBinary()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterTGA.h

Include

#include "Exporters/TextureExporterTGA.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

virtual bool ExportBinary
(
    UObject * Object,
    const TCHAR * Type,
    FArchive & Ar,
    FFeedbackContext * Warn,
    int32 FileIndex,
    uint32 PortFlags
)

Remarks

Export object to binary

Returns

False

Parameters

Parameter

Description

Object

the object to export

Type

filetype

Ar

the archive to output the subobject definitions to

Warn

Modal warning messages

FileIndex

Index of files being exported

PortFlags

Flags controlling export behavior