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| FEditorViewportClient::SetWidgetMode()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual void SetWidgetMode
(
UE::Widget::EWidgetMode NewMode
)
Sets the current widget mode