Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/CSVImportFactory.h |
Include |
#include "Factories/CSVImportFactory.h" |
class UCSVImportFactory :
public UFactory,
public IImportSettingsParser
Name | Description | ||
---|---|---|---|
|
AutomatedImportSettings |
||
|
TObjectPtr< UDa... |
DataTableImportOptions |
Temporary data table to use to display import options |
Name | Description | |
---|---|---|
|
UCSVImportFactory ( |
Name | Description | ||
---|---|---|---|
|
DoImportCurve ( |
||
|
DoImportCurveTable ( |
||
|
DoImportDataTable ( |
||
|
EReimportRes... |
ReimportCSV ( |
Reimport an object that was created based on a CSV |
Name | Description | ||
---|---|---|---|
|
CleanUp() |
Do clean up after importing is done. Will be called once for multi batch import. |
|
|
DoesSupportClass ( |
||
|
FactoryCanImport ( |
Whether the specified file can be imported by this factory. |
|
|
UObject *... |
FactoryCreateText ( |
Create a new object by importing it from a text buffer. |
|
GetDisplayName() |
Returns the name of the factory for menus |
|
|
IImportSetti... |
GetImportSettingsParser() |
Name | Description | ||
---|---|---|---|
|
ParseFromJson ( |
IImportSettings interface |