UCurveLinearColorAtlasFactory

[UCurveLinearColorAtlasFactory](API\Editor\UnrealEd\Factories\UCurveLinearColorAtlasFactory).

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UFactory

UCurveLinearColorAtlasFactory

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/CurveLinearColorAtlasFactory.h

Include

#include "Factories/CurveLinearColorAtlasFactory.h"

Syntax

class UCurveLinearColorAtlasFactory : public UFactory

Remarks

Variables

Name Description

Public variable

uint8

 

Format

Pixel format of the texture render target

Public variable

int32

 

Height

Height of the texture render target

Public variable

int32

 

Width

Width of the texture render target

Constructors

Name Description

Public function

UCurveLinearColorAtlasFactory

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UFactory

Name Description

Public function Virtual

UObject *...

 

FactoryCreateNew

(
    UClass* InClass,
    UObject* InParent,
    FName InName,
    EObjectFlags Flags,
    UObject* Context,
    FFeedbackContext* Warn
)

Create a new object by class.

Public function Virtual Const

FText

 

GetDisplayName()

Returns the name of the factory for menus

Public function Virtual Const

uint32

 

GetMenuCategories()

When shown in menus, this is the category containing this factory.