UFactory::ConfigureProperties

Opens a dialog to configure the factory properties.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UFactory::ConfigureProperties()

ULightWeightInstanceFactory::ConfigureProperties()

USoundSubmixEffectFactory::ConfigureProperties()

USoundSourceEffectFactory::ConfigureProperties()

UNiagaraEmitterFactoryNew::ConfigureProperties()

UFontFileImportFactory::ConfigureProperties()

UDataTableFactory::ConfigureProperties()

UNiagaraSystemFactoryNew::ConfigureProperties()

UVolumeTextureFactory::ConfigureProperties()

USlateBrushAssetFactory::ConfigureProperties()

UDataAssetFactory::ConfigureProperties()

UAudioSynesthesiaSettingsFactory::ConfigureProperties()

UAudioSynesthesiaNRTSettingsFactory::ConfigureProperties()

UAudioSynesthesiaNRTFactory::ConfigureProperties()

USlateWidgetStyleAssetFactory::ConfigureProperties()

UPhysicsAssetFactory::ConfigureProperties()

UTextureCubeArrayFactory::ConfigureProperties()

UTexture2DArrayFactory::ConfigureProperties()

UPreviewMeshCollectionFactory::ConfigureProperties()

UGameplayAbilitiesBlueprintFactory::ConfigureProperties()

UWidgetBlueprintFactory::ConfigureProperties()

UPhysicalMaterialFactoryNew::ConfigureProperties()

UCurveFactory::ConfigureProperties()

UCurveFloatFactory::ConfigureProperties()

UCurveLinearColorFactory::ConfigureProperties()

UCurveVectorFactory::ConfigureProperties()

UBlueprintFunctionLibraryFactory::ConfigureProperties()

UEditorUtilityBlueprintFactory::ConfigureProperties()

UWorldFactory::ConfigureProperties()

USkeletonFactory::ConfigureProperties()

UPhysicalMaterialMaskFactory::ConfigureProperties()

UCacheCollectionFactory::ConfigureProperties()

UPaperSpriteFactory::ConfigureProperties()

UIKRetargetFactory::ConfigureProperties()

ULiveLinkBlueprintVirtualSubjectFactory::ConfigureProperties()

UAnimStreamableFactory::ConfigureProperties()

UAnimSequenceFactory::ConfigureProperties()

UBlendSpaceFactoryNew::ConfigureProperties()

UBlendSpaceFactory1D::ConfigureProperties()

UEditorUtilityWidgetBlueprintFactory::ConfigureProperties()

UFbxFactory::ConfigureProperties()

UGeometryCollectionCacheFactory::ConfigureProperties()

UAnimCompositeFactory::ConfigureProperties()

UBlueprintFactory::ConfigureProperties()

UBlueprintFunctionLibraryFactory::ConfigureProperties()

UAnimMontageFactory::ConfigureProperties()

UIKRigDefinitionFactory::ConfigureProperties()

USoundCueTemplateFactory::ConfigureProperties()

UTrueTypeFontFactory::ConfigureProperties()

UMirrorDataTableFactory::ConfigureProperties()

UCurveFloatFactory::ConfigureProperties()

UAnimBlueprintFactory::ConfigureProperties()

UAnimLayerInterfaceFactory::ConfigureProperties()

UPoseAssetFactory::ConfigureProperties()

UCurveLinearColorFactory::ConfigureProperties()

UAnimLayerInterfaceFactory::ConfigureProperties()

UCurveVectorFactory::ConfigureProperties()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h

Include

#include "Factories/Factory.h"

Syntax

virtual bool ConfigureProperties()

Remarks

Opens a dialog to configure the factory properties. Return false if user opted out of configuring properties