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| FReimportHandler::GetPriority()
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveFactory.h |
Include |
#include "Factories/ReimportCurveFactory.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Factories/CSVImportFactory.cpp |
virtual int32 GetPriority() const
Get the import priority for this handler. Import handlers with higher priority values will take precedent over lower priorities.