UReimportTextureFactory::GetPriority

Get the import priority for this handler.

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macOS

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Override Hierarchy

FReimportHandler::GetPriority()

UReimportTextureFactory::GetPriority()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportTextureFactory.h

Include

#include "Factories/ReimportTextureFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp

Syntax

virtual int32 GetPriority() const

Remarks

Get the import priority for this handler. Import handlers with higher priority values will take precedent over lower priorities.