USceneImportFactory::ImportsAssets

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Override Hierarchy

USceneImportFactory::ImportsAssets()

UFbxSceneImportFactory::ImportsAssets()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/SceneImportFactory.h

Include

#include "Factories/SceneImportFactory.h"

Syntax

virtual bool ImportsAssets() const

Returns

whether or not this scene importer can also create assets and thus must ask the user where they want to place content