UVolumeTextureFactory::FactoryCreateNew

Create a new object by class.

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Override Hierarchy

UFactory::FactoryCreateNew()

UVolumeTextureFactory::FactoryCreateNew()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Factories/VolumeTextureFactory.h

Include

#include "Factories/VolumeTextureFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/VolumeTextureFactory.cpp

Syntax

virtual UObject * FactoryCreateNew
(
    UClass * InClass,
    UObject * InParent,
    FName InName,
    EObjectFlags Flags,
    UObject * Context,
    FFeedbackContext * Warn
)

Remarks

Create a new object by class.

Returns

The new object.

Parameters

Parameter

Description

InClass

InParent

InName

Flags

Context

Warn