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| IPreviewProfileController
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/IPreviewProfileController.h |
Include |
#include "IPreviewProfileController.h" |
class IPreviewProfileController
Sets or gets the available preview profiles. The module(s) offering a preview (like AdvancedPreviewScene) should implement this interface to enable this module (UnrealEd) to generically display or change the current preview profile.
@note This interface was added to prevent circular dependencies between AdvancedPreviewScene and UnrealEd modules.
Name | Description | |
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~IPreviewProfileController() |
Name | Description | ||
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GetActiveProfile() |
Returns the preview profiles currently active. |
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GetPreviewProfiles ( |
Returns the list of available preview profiles names. |
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FOnPreviewPr... |
OnPreviewProfileChanged() |
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FOnPreviewPr... |
OnPreviewProfileListChanged() |
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SetActiveProfile ( |
Set the specified preview profiles as the active one. |
Name |
Description |
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FOnPreviewProfileChanged |
Invoked after the active preview profile changed. |
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FOnPreviewProfileListChanged |
Invoked after the list of available profiles has changed. |