UEditorInstancedPlacementSettings

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Instances/EditorPlacementSettings.h

Include

#include "Instances/EditorPlacementSettings.h"

Syntax

class UEditorInstancedPlacementSettings : public UInstancedPlacemenClientSettings

Overridden from UInstancedPlacemenClientSettings

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Handles reading, writing, and reference collecting using FArchive.