UEditorInstancedPlacementSettings::PostEditChangeProperty

Called when a property on this object has been modified externally

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::PostEditChangeProperty()

UInstancedPlacemenClientSettings::PostEditChangeProperty()

UEditorInstancedPlacementSettings::PostEditChangeProperty()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Instances/EditorPlacementSettings.h

Include

#include "Instances/EditorPlacementSettings.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Instances/EditorPlacementSettings.cpp

Syntax

virtual void PostEditChangeProperty
(
    FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

Called when a property on this object has been modified externally

Parameters

Parameter

Description

PropertyThatChanged

the property that was modified