FBlueprintBreakpoint

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/Breakpoint.h

Include

#include "Kismet2/Breakpoint.h"

Syntax

struct FBlueprintBreakpoint

Constructors

Name Description

Public function

FBlueprintBreakpoint()

Functions

Name Description

Public function Const

UEdGraphNode...

 

GetLocation()

Get the target node for the breakpoint

Public function Const

FText

 

GetLocationDescription()

Gets a string that describes the location

Public function Const

bool

 

IsEnabled()

Public function Const

bool

 

IsEnabledByUser()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FBlueprintBreakpoint& Other
)