FBlueprintBreakpoint::GetLocationDescription

Gets a string that describes the location

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/Breakpoint.h

Include

#include "Kismet2/Breakpoint.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/Breakpoint.cpp

Syntax

FText GetLocationDescription() const

Remarks

Gets a string that describes the location