FBlueprintDuplicationScopeFlags

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Syntax

struct FBlueprintDuplicationScopeFlags

Variables

Name Description

Public variable

TGuardValue< ui...

 

Guard

Constructors

Name Description

Public function

FBlueprintDuplicationScopeFlags

(
    uint32 InFlags
)

Functions

Name Description

Public function Static

bool

 

HasAnyFlag

(
    uint32 InFlags
)

Enums

Name

Description

Public enum

EFlags

Constants

Name

Description

bStaticFlags