FCompilerResultsLog::AddChildEvent

Helper method to add a child event to the given parent event scope

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h

Include

#include "Kismet2/CompilerResultsLog.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Kismet2/CompilerResultsLog.cpp

Syntax

void AddChildEvent
(
    TSharedPtr< FCompilerEvent > & ParentEventScope,
    TSharedRef< FCompilerEvent > & ChildEventScope
)

Remarks

Helper method to add a child event to the given parent event scope