FCompilerResultsLog::FindSourceObjectTypeChecked

Returns the true source object for the passed in object; does type checking on the result

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h

Include

#include "Kismet2/CompilerResultsLog.h"

Syntax

template<typename T>
T * FindSourceObjectTypeChecked
(
    UObject * PossiblyDuplicatedObject
)

Remarks

Returns the true source object for the passed in object; does type checking on the result