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| INameValidatorInterface::IsValid()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/Kismet2NameValidators.h |
Include |
#include "Kismet2/Kismet2NameValidators.h" |
virtual EValidatorResult IsValid
(
const FName & Name,
bool bOriginal
)
true if FName is valid, false otherwise