FObjectsBeingDebuggedIterator

Helper class to iterate over all objects that should be visible in the debugger.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h

Include

#include "Kismet2/KismetDebugUtilities.h"

Syntax

struct FObjectsBeingDebuggedIterator

Remarks

Helper class to iterate over all objects that should be visible in the debugger.

Constructors

Operators

Name Description

Public function Const

 

operator bool()

Conversion to "bool" returning true if the iterator has not reached the last element.

Public function Const

bool

 

operator!()

Inverse of the "bool" operator

Public function Const

UObject *...

 

operator*()

Public function

FObjectsBein...

 

operator++()

Advances iterator to the next element in the container.

Public function Const

UObject *...

 

operator->()