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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
Include |
#include "Kismet2/KismetDebugUtilities.h" |
struct FPropertyInstanceInfo
Call FKismetDebugUtilities::GetDebugInfo to construct
Name | Description | |
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FPropertyInstanceInfo ( |
Helper constructor. |
Name | Description | ||
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TSharedPtr< ... |
FindOrMake ( |
Looks for an existing FPropertyInstance inside VisitedNodes if one isn't found, it makes one, stores it in VisitedNodes, and returns it |
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GetWatchText() |
Returns the watch text for info popup bubbles on the graph |
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PopulateChildren ( |
Populates a FDebugInfo::Children with sub-properties |
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TSharedPtr< ... |
ResolvePathToProperty |
Resolves the PathToProperty treating this PropertyInstance as the head of the path |
Name |
Description |
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FPropertyInstance |
Used to determine whether an object's property has been visited yet when generating FDebugInfo |