FPropertyInstance

Used to determine whether an object's property has been visited yet when generating FDebugInfo

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macOS

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h

Include

#include "Kismet2/KismetDebugUtilities.h"

Syntax

struct FPropertyInstance

Remarks

Used to determine whether an object's property has been visited yet when generating FDebugInfo

Variables

Name Description

Public variable

FProperty *

 

Property

Public variable

const void *...

 

Value