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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h |
Include |
#include "Kismet2/CompilerResultsLog.h" |
class FScopedBlueprintMessageLog
Scope wrapper for the blueprint message log. Ensures we dont leak logs that we dont need (i.e. those that have no messages)
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TSharedRef< IMe... |
Log |
The listing we wrap |
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LogName |
The generated name of the log |
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FScopedBlueprintMessageLog ( |
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~FScopedBlueprintMessageLog() |