FScopedCompilerEvent::~FScopedCompilerEvent

Destructor; automatically ends the event

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/CompilerResultsLog.h

Include

#include "Kismet2/CompilerResultsLog.h"

Syntax

~FScopedCompilerEvent()

Remarks

Destructor; automatically ends the event