GetTypeHash

Choose your operating system:

Windows

macOS

Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/WatchedPin.h

Include

#include "Kismet2/WatchedPin.h"

Syntax

uint32 GetTypeHash
(
    const FBlueprintWatchedPin & WatchedPin
)