UDEditorMaterialLayersParameterValue

[FMaterialLayersFunctions](API\Runtime\Engine\Materials\FMaterialLayersFunctions) are no longer treated as material parameters, so this should maybe be refactored at some point.

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UDEditorParameterValue

UDEditorMaterialLayersParameterValue

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorMaterialLayersParameterValue.h

Include

#include "MaterialEditor/DEditorMaterialLayersParameterValue.h"

Syntax

class UDEditorMaterialLayersParameterValue : public UDEditorParameterValue

Remarks

FMaterialLayersFunctions are no longer treated as material parameters, so this should maybe be refactored at some point.

Variables

Name Description

Public variable

FMaterialLayers...

 

ParameterValue

Constructors

Name Description

Public function

UDEditorMaterialLayersParameterValue

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UDEditorParameterValue

Name Description

Public function Virtual Const

FName

 

GetDefaultGroupName()