FMaterialGraphSchemaAction_NewComposite::SpawnNode

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h

Include

#include "MaterialGraph/MaterialGraphSchema.h"

Source

/Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp

Syntax

static UEdGraphNode * SpawnNode
(
    class UEdGraph * ParentGraph,
    const FVector2D Location
)