BaseClassesToAllowRecompilingDuringPlayInEditor

Any blueprint deriving from one of these base classes will be allowed to recompile during Play-in-Editor (This setting exists both as an editor preference and project setting, and will be allowed if listed in either place)

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Syntax

TArray< TSoftClassPtr< UObject > > BaseClassesToAllowRecompilingDuringPlayInEditor

Remarks

Any blueprint deriving from one of these base classes will be allowed to recompile during Play-in-Editor (This setting exists both as an editor preference and project setting, and will be allowed if listed in either place)